| Pages: [1] |
1. [Proposal] Hybrid Weapon Merge - in Assembly Hall [original thread]
Originally by: Rip Minner Hell I'm starting to think there is one weapon system to many in game lolz. Just delet Hybirds and give Gal Projectiles and Caldire Lazers. Let them remburst the sp in Hybird weapons. I agree that there are ...
- by Simon Boon - at 2011.01.06 12:22:00
|
2. [CSM] Backlog prioritization, your help is urgently needed! - in Assembly Hall [original thread]
Simon Boon,7,19,22,33,34,47,48,51,52,69,100,111,113,124,136,142
- by Simon Boon - at 2010.08.03 15:01:00
|
3. New Dev Blog: PLEX? In my space? It's more likely than you think. - in EVE Information Portal [original thread]
While I agree with most of the de-restrictions on plexes, their transportation and possible destruction troubles me greatly. My concern is not for myself, but for all the young, naive, and stupid players out there. Unlike all other items in game,...
- by Simon Boon - at 2010.07.10 12:32:00
|
4. Battle-Recorder & Battle-Player + Eve O's in-game fight record tool - in Player Features and Ideas Discussion [original thread]
It could be a nice feature of Incarna to be able to sit back and watch a playback in game. If streaming is not a problem, then feeds of live events would be awesome.
- by Simon Boon - at 2010.05.18 12:23:00
|
5. [proposal]Bounty Hunting - in Assembly Hall [original thread]
I like the idea of bounties being linked to the value if the ship destroyed. Would bounties awarded for a pod kill be up to the value of a target's replacement clone?
- by Simon Boon - at 2010.05.18 11:51:00
|
6. Ban Warp Disruption in Low-Sec - in Player Features and Ideas Discussion [original thread]
Originally by: Dasfry Also a note: you are not killing people ... you're pod'ing characters "Killing people", in the context of this thread, means ship destruction. Having said that, "killing people" could be refering to the ship's ...
- by Simon Boon - at 2010.04.29 07:58:00
|
7. Ban Warp Disruption in Low-Sec - in Player Features and Ideas Discussion [original thread]
Originally by: Jovialmadness Pointless post. Remote sensor boosted hics and rapiers would be everywhere. And yea I assume the op is talking about standard warp disruption/ scramming. If not I apologize in advance. I was suggesting tha...
- by Simon Boon - at 2010.04.28 19:17:00
|
8. Alt-Menu (New design) - in Player Features and Ideas Discussion [original thread]
An excellent post, clear and well thought out. I hope CCP take a good look at this idea.
- by Simon Boon - at 2010.04.28 18:59:00
|
9. Ban Warp Disruption in Low-Sec - in Player Features and Ideas Discussion [original thread]
Edited by: Simon Boon on 28/04/2010 14:02:48 Originally by: Novs Slave Edited by: Novs Slave on 28/04/2010 12:37:17 more meat for discussion... what if warp disruption only is effective when the target shoots back? Or even better, ...
- by Simon Boon - at 2010.04.28 14:02:00
|
10. Ban Warp Disruption in Low-Sec - in Player Features and Ideas Discussion [original thread]
Originally by: Cpt Branko Anyone who thinks this change would bring anything but eliminate anything resembling solo or small gang in favour of gangs... This outcome is certainly possible, would this change be made. Solo and small gang ...
- by Simon Boon - at 2010.04.28 12:18:00
|
11. Ban Warp Disruption in Low-Sec - in Player Features and Ideas Discussion [original thread]
The more I think about a change like this, the more I like the idea. I believe that it would make low-sec a more dynamic, interesting and fun place to live in. I completely understand why people wouldn't want to see the removal of warp disruption...
- by Simon Boon - at 2010.04.28 10:00:00
|
12. Ban Warp Disruption in Low-Sec - in Player Features and Ideas Discussion [original thread]
I think some people are missing the point of the post. CCP will never make a change like this. I hoped to generate some discussion about the possibilities a change like this would make.
- by Simon Boon - at 2010.04.24 12:13:00
|
13. Ban Warp Disruption in Low-Sec - in Player Features and Ideas Discussion [original thread]
The point of the post was to generate discussion. Eve should remain a harsh and unforgiving universe. Banning warp disruption would change low-sec considerably. What would be the benefits and the costs of such a change? Obviously, without being ...
- by Simon Boon - at 2010.04.22 14:14:00
|
14. Ban Warp Disruption in Low-Sec - in Player Features and Ideas Discussion [original thread]
Originally by: Erich Herrmann Educating noobs > nerfing low-sec PvP I agree However, if that education means that the noob never enters low-sec is that better? PVP should be encouraged, and I wondered if increasing the chance of a ...
- by Simon Boon - at 2010.04.22 10:37:00
|
15. Ban Warp Disruption in Low-Sec - in Player Features and Ideas Discussion [original thread]
Originally by: mothyowns Go on then. How would you change your tactics for killing people if you cant actually keep them in your system? The only way I can see if smartbombing gatecamps on every gate, which would be even less fun. I do...
- by Simon Boon - at 2010.04.22 10:01:00
|
16. Ban Warp Disruption in Low-Sec - in Player Features and Ideas Discussion [original thread]
This is probably an idiotic idea, but it might generate an interesting discussion. What if warp disruption was banned in low sec for non-war targets? For newer players there is the perception (right or wrong) that if you enter low-sec you will b...
- by Simon Boon - at 2010.04.22 09:13:00
|
17. New 3D UI? - in Player Features and Ideas Discussion [original thread]
A more immersive, streamlined UI would be a great boost to Eve. It is a challenge to make Eve less like spreadsheets in space.
- by Simon Boon - at 2010.04.21 10:09:00
|
18. Art Blog: New Assets and Art for Tyrannis - in EVE Information Portal [original thread]
Nice.
- by Simon Boon - at 2010.04.16 15:05:00
|
19. New Dev Blog: Dominion -- API - in EVE Information Portal [original thread]
Very welcome changes to Dominion. Time to warm up the old Android SDK :)
- by Simon Boon - at 2009.11.24 13:22:00
|
| Pages: [1] |
| First page | Previous page | Next page | Last page |